![]() I get games are an artistic artform and they're meant to be played the way they're made.īut in the end people are there to play in their own ways, methods, and what not. And they enjoy running around in god mode. ![]() Not to mention, I have kid brothers and they always want to play big brother's games. It really does hinder the enjoyment for a lot of players and not everyone is that great at games. That speaks for itself right there.īut as a business aspect too, I know a lot of people that have refunded this game because of this reason. Look at Skyrim, the huge mod community it has for PC and is finally making its way to consoles. To be honest, there's huge community that loves to use trainers/cheats. To me, the anti-cheat is not neccessary in a single player offline mode. Or the game can be patched like DragonBall Xenoverse 1 & 2, if they read any corrupted data, like more stat points than allowed, or for instance, you're max build but only level 2, then yeah, your character should be blocked from Multiplayer - in which youll have to be forced to start a new game/save. And if players used trainers/cheats to give stat points to their character, whats the worst thing that can happen? They get online with a max level character? IE: Titanfall, Destiny, Battlefield, etc.īut If we choose to play single player in an offline mode, the anti-cheat should be disabled. I don't really care for multiplayer much, the co-op aspect - maybe, but the pvp aspect doesn't apeal to me much in a game like this. Maybe a side quest or something I missed along the way, it really does help out. ![]() I love using trainners to kind of speed through the grinding aspect and enjoy the immersive story process. I like to play games both the legit way and the easy way, second play throughs always go better with a little assisstance. ![]()
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